Repeat steps 7-9 for hair, shoes, etc.ġ1. Select “rig” as the object and the dress will mold to the rig. The armature modifier should already be there (if not, add it). With your dress mesh selected, go into your modifiers tab. Delete the rig that came with the dress (it should be rig.001) and any other “bones” or “empty” that came with the mesh.ĩ. Select all the meshes in the dress and join them.
Append the dress mesh you exported earlier to the animation (it may have more than one mesh).Ĩ. Drag the timeline along until you find the frame you want to use.ħ. Most are self explanatory, others you can just play around with.Ħ. Choose whatever animation you want to use. Back in the Studio main menu, select Animation -> clip packĥ. Repeat steps 1-3 for shoes, hair, and any other accessories you would like to apply to your sim.ĥ. Export both the diffuse map and the mesh of the dress.Ĥ. You will be throwing this away when done so don’t worry about keeping it safe.ģ. Choose whatever dress you want your deco sim to wear and create a package.
THESE psd’s for the sims’ base (they include three skintones and three eyecolors already, feel free to add your own)ġ. The steps described below aren’t advanced by any mean, but they do require you to know your way around the programs.ĭ. I promised this tutorial forever ago and I finally got around to writing it.ĭISCLAIMER: This tutorial assumes you have a basic knowledge of blender/studio. That is everything! If you have any questions regarding the steps, or are confused at any point and would like help with your photo, feel free to send me a message! Red cancels out green, but make sure to not go overboard on this otherwise your sim will look like they have a weird disease. If your sim has lighter hair, you can change the 'Hue’ to the color of your sims hair, and take down the saturation and lightness until it matches your sim’s hair.Įxtras: If your sim still has a little green tinge on parts of their face, I usually take a soft brush will the opacity set VERY low, and use a red to go over it. Step Ten: If your sim has dark hair, you can take the saturation and lightness all the way down, and this will get rid of the green. There will be a pop down list which will be on the default 'Master’. Step Nine: Now the Hue/Saturation box will pop up. To get rid of this, we will go to Image > Adjustments > Hue/Saturation.
Step Eight: Now since the background, we might be left with some green tinges on the hair and face. Alternatively, you right click the selection and choose deselect. Press CTRL and D to deselect the selection. Step Seven: Hit delete and you will delete the green background. The green background will now be selected. The black and white picture should change to the background being completely white, and your sim being completely black. Step Five: On your original color picture, click on the bright green background. Don’t mess with any of the options, with the exception of 'Fuzziness’, you can play around with this if you want and it will make the selection a bit tighter, but it is not necessary. Step Four: A box will pop up that should have a black and white image of your sim in it. Find ‘Select’ and go down to ‘Colour Range’. Step three: At the top of photoshop there will be a bar where you find your options such as File, Edit, Help and so on. You can name it if you want, but it’s not really necessary. Step two: Double click on the background layer, you should get a box like this. If your sim specifically has green hair or something, you can use a different neon color such as yellow, red or blue, but make sure they are neon as it could pick up tones in your sim’s skin. I just use a plain wall and change the color to a nauseatingly neon green in game.Īnd for fucks sake don’t put your sim in a green top or you’ll end up with something like this Step one: Take a well lit photo of your sim on a bright green background.
HOW TO GET RID OF GREEN SCREEN/CHROMA KEY BACKGROUNDSīefore I dived straight into my tutorial on beard editing, I thought I might aswell show my technique for getting rid of green backgrounds without deleting any of your sim’s luscious locks, or ending up with a green halo.